So, as promised, here is a review of Battlefront II as brought to you by the fine people at the Raging Rancor Cantina. They asked me to remind everyone that Thursdays are Karoke nights, and ladies get in free. Bring your friends, have a ball, and possibly get caught for that bounty on yoru head at the Raging Rancor Cantina. And now, onto the review.
My initial impression of this game was basically, better graphics, a little cooler, but possibly the same as the original. I went in expecting to be dazzled, and off the bat, I wondered where the flare was going to come in. I did the training mission, and actually, I was pretty happy with the gameplay, and how it teaches you to play in single player. It covers pretty much everything you need to know, including a need to utilize every class of Clone Trooper (it has specific parts where you'll gain each class, and use them), and even shows you how to use heroes, and what sort of happenings will bring about their entrance into the game. For those who played Battlefront, heroes in a game basically meant victory for whichever side they played on. The were invincible, and kicked serious ass. In this game, heroes have a "limited lifespan," which can be extended through making kills, but they are not invincible, which is sweet. It does add some extra punch, but not at the cost of making it wank.
So, after training, instead of going into single player for some fun, I actually hopped onto a public server available through logging into GameSpy. I went onto an empty server to see what it was like, and chose a Capture the Flag game. I've never been the best at Capture the Flag in JO/JA, and it seems a little different in this game, but with the same concept. You have flags to protect, and a need to steal the enemy's flags and bring them back. It's not always easy to navigate in these maps (I have to learn their ins and outs still) but that can make it a little more interesting, since it's not exactly a straight shot back home. Getting you back in one piece may require strategy, teamwork, stealth, and much, much more. In the end, I didn't spend a lot of time on this part, since I just wanted to see what it was like. All-in-all, I thought it was pretty cool.
So then I started single player. I really like the single player in Battlefront II. For those not familiar with Battlefront, the single player mode in it was basically the same thing as multi player, just without the extra human factor. You sat on a battlefield, and shot each other to death, and tried to capture their "command posts" to make them run out of reinforcements quicker. Sometimes it could be fun, but it got old. There weren't a lot of really fun maps; most of them were small, and there were really no ways to take advantage of team strategy, in my mind. So basically, single player was just about trying to be the one who shot the most, and got shot the least.
Single player in Battlefront II has been a little more involved. There's actual objectives to complete. I was fighting one battle, and you had to kill off six creatures (I forget their names now, but they're the praying mantis-like creatures that tried to kill Obi-Wan on Geonosis in Episode II). After you kill six of those, you have to get to a broken-down AT-TE and defend it for a few minutes until Aayla Secura arrived. As soon as she arrives, you go find the parts to repair the AT-TE, and then go destroy some auto turrets, and then fight back against the droids until they retreat, and so on, and so forth. There actually is a point to fighting, so that you can accomplish some goals. It's not always "route the enemy and die as little as possible." Plus, the single player follows the 501st Clone Trooper/Stormtrooper legion. It's actually kind of cool, because you get to see the movies progress, after a fashion, through the eyes of the people not always being followed by the camera in the films. For those of you who wonder "what was going on in the background," this is pretty decent.
Oh. Something I haven't mentioned yet. It's not just another first person shooter. This game has space combat. There's different types of fighters, and you can jump in them, and take to the skies. You actually can dogfight, and go after enemy fighters, and bomb capital ships. Not only that, you can be in a space battle, have objectives to take out a certain number of fighters (or whatever), go bomb a couple of cap ships to hell, take a fighter and dock on an enemy ship and sabotage them, go to another ship and steal their battle plans, then make it back to your ship safe and sound, then... you get the point. It's a mix of space fighting in ships, landing to do some combat on ships, and all while trying to complete objectives and bring victory for the mission. Depending on the kind of thing you like for single player gaming, it can be fun, it can be intense, but it can also be confusing. There were a couple times where I had no idea what I was supposed to be doing.
But therein lies my own stupidity sometimes. They have arrows that guide you to your target. I was supposed to destroy an enemy cap ship's auto turrets, and stupid me, I went inside the ship, to their turret room, climbed into one of the turret seats (which changes the view to a turret view) and started to shoot the other turrets nearby. Nothing. I didn't realize, I was supposed to be in a ship, flying, shooting the side massive turrets that were shooting the command ship. I didn't pay attention to the yellow arrows that were pointing the targets out. When I realized that, that was so much help. The game does have the ability in single player to confuse, but there are little hints and such to try and make it as easy and as enjoyable as possible.
Then I decided to play multi player again. I jumped onto a random GameSpy-listed server, and this was weird. When it loaded up, the teams were all heroes. Yep, you can turn these on or off, make them permanent or not, and get some funky action or not. Everyone was playing Jedi; it almost looked like a JO/JA killfest. I was on the Imperial/Evil team. Available were Boba Fett, Darth Vader, Jango Fett, Darth Maul, General Grievous, The Emperor, Anakin Skywalker, and Count Dooku. Everyone was using Jedi characters, and basically doing a Force Push/hack you to death combo. The Force Push knocks you down and disorients you for a sec, long enough to get in close and start going at you like a bad slasher movie. Needless to say, I got killed a lot. I tried the Emperor, who has a lightsaber, Force Choke and Force Lightning; not bad, and he walks like he [Expletive Deleted F-word]ing floating towards you. Kinda wicked looking. Then I tried Jango Fett. It kind of sucked, since he only had one gun, instead of having one each hand, but he also had a flam throwing, and a rocket launcher. Then I tried Darth Maul, who has his double-bladed and Force Push, and he was ok. Vader was actually pretty badass. The way he walks around, it's like this "stalk," as if he's just taking his own sweet time, walking like he's pissed off, and he's coming for you, bitch. I mean, that was literally how I saw his walk. It was tight. After those few minutes, I jumped off the server, and called it a night. I figured I'd think about how I liked the game so far, and started writing this.
At current, I'm actually really impressed with this game. From 1 to 10 on November 3rd, after two nights of playing, I'd actually give this game a 9, but I have yet to delve deeper. I still want to get farther in the single player storyline, and also test out the multi player a little bit more. Hopefully, we might be able to have something going on with this game soon. The rating may go down in time, but at this point, I don't see anything I really dislike.
Ok, so. I just played through the destruction of the Jedi Order, a mission known as "Knightfall." This is what happens (what we don't see) when Anakin goes to the Jedi Temple to kill everyone. This mission was actually fairly difficult while I was trying to figure out the kinks and best way to bring about success. I had a lot of fun with this one, and the cutscene after, showing the transition from Clone Troopers to Stormtroopers was pretty cool. This is where you get to find out that the 501st becomes Vader's personal troops, aptly-named "Vader's Fist." The map wasn't as big as it could've been, perhaps, but it was still fun. If you've played the game version of "Revenge of the Sith," I think I would've liked the map to have been on that scale size-wise, but it was still fairly decent. With the evolving storyline, the game is still keeping my interest. I think one of the more entertaining weapons of the game was the chain gun used by the Clone Commander. It has infinite ammo, although it can overheat, and takes "reloading time" when you let off the trigger. This reloading time is longer if it overheats, too, which means "reloading" and "cool down." It'd be nice to see the chain gun cut people to bits, too, instead of just making them sort of twitch a bit like everything else, but that's just cosmetic. Still. Flying body parts would be interesting.
I find interest in the rankings and medals. There's like mini-objectives that gets you medals, which give you bonuses, and also attribute to your "rank." You earn medals for things such as six headshot kills with a sniper rifle (Marksman medal), or earning 36 points with a single life (Warhero medal). Once you've earned the same medal four times, you get Veteran status, and the bonus will become available from that specific "task." The more of these medals you earn, the higher your rank. If you earn 20 medals, you become a Sergeant; 100 medals earns you Captain, and 300 makes you a General. The higher your rank, if I was reading correctly, the more men you can command under you, like getting a squad together in Battlefront. Now, what all this really adds to a player's ability, I don't know. But again, I do find interest in trying to hit each objective, gain medals, and increase my rank and such. It's diverting.
So, I haven't even completed the single player storyline, and I still have yet to play some MP with Brotherhood players, but I continue finding myself enjoying this game immensely. I'd still say it's a 9 on a scale out of 10.
The more I play this game, the more I learn, and the better I get at missions. I continue to be defeated on the Naboo mission just after switching from Clone Troopers to Stormtroopers, but I find myself getting farther, and getting better. You learn things, or you pick up ideas along the way. You try different tactics, or different classes, and see how much you can accomplish, and what will work better. This is true both in SP and MP. You'll find yourself switching tactics, and changing players as you go through. Particularly adept teams will really focus on which areas need which type of troops, and who can do those jobs effectively. This was something they tried to accomplish in Battlefront, but didn't exactly succeed in. With Battlefront II, I see this as accomplished, and I believe that successful Clans and Houses that take on this game, and who learn to utilize all that they have available will become a dominant force in this game. The Brotherhood has teamwork and the ability to work together as an advantage, and we can cultivate this as we use this game more for activities and competitions, and just for fun.
I don't think I need to continue reviewing the game to give it a rating. I will say that map size is one drawback; I'd definitely like to see bigger maps utilized, especially for space missions, so that people who want to fly and dogfight, and all that other fun stuff can really have some space to do it. I enjoy the classes as much as I did in Battlefront, but I find the added units, as well as the ability to utilize heroes a very cool addition. Heroes are powerful, but not as godlike and momentum-shifting as they were in Battlefront. I think this game has the fun and excitement potential for all types of gamers, from JO/JAers to XvT/XWAers alike. I think my final rating to this game is going to be about a 9.5 out of 10. There's challenge enough for me as a "newer gamer," but I believe that older gamers alike will find it fun to play with the storyline, and to try themselves in the SP action. Gaming in MP will be fun for people, too, and I think this can be a worthwhile investment to those who wish to do so. I will not encourage people to go out and buy this as a "game to get away from JO/JA/XvT/XWA," or anything like that, but I will encourage them to buy it as a game to add to those foundation platforms. It has the ability to be just as well-received, and as popular.
There are differences in lightsaber play when using heroes; don't go looking for DFAs and lunges and such, but it is still pretty cool what kind of destruction you can wreak upon your enemies with a lightsaber and the Force. And yeah, some of their Force powers are actually pretty useful. So again, overall rating of 9.5 for me, and I think it's actually a pretty cool game.
For those interested, I added some screenshots from the first mission or two if you'd like to see.
http://sith.darkjedibrotherhood.com/images...shots/title.jpg (Everything has to have a beginning)
http://sith.darkjedibrotherhood.com/images.../journal001.jpg (Journal info following the 501st storyline)
http://sith.darkjedibrotherhood.com/images.../assault001.jpg (Clone Commanders with their chainguns rock)
http://sith.darkjedibrotherhood.com/images.../assault002.jpg (A hero choice becomes available)
http://sith.darkjedibrotherhood.com/images.../assault003.jpg (End of mission; I won)
http://sith.darkjedibrotherhood.com/images...s/medals001.jpg (You get medals for doing specific things)
http://sith.darkjedibrotherhood.com/images.../assault004.jpg (Ready for space combat?)
http://sith.darkjedibrotherhood.com/images.../assault005.jpg (I thought Shadow would like this particular image; this is how he'd head to his fighter)
http://sith.darkjedibrotherhood.com/images.../assault006.jpg (Droid fighter destroyed)
http://sith.darkjedibrotherhood.com/images.../assault007.jpg (Bomb that cap ship)
http://sith.darkjedibrotherhood.com/images.../assault008.jpg (A look after one of the various roll maneuvers)
Just in closing, if anyone else has played it and wants to add their comments, thoughts, etc., feel free to leave it here. Thanks much.